BYENNE

A leaflet about storydwelling. Byenne is what’s left. After the storm. After the telling.

100. Completion

100. Completion

When you finish a good story…

Jay Springett

099. Scale

099. Scale

Small world…

Jay Springett

098. Retention

098. Retention

The best stories…

Jay Springett

097. Drift

097. Drift

You can't steer it forever.

Jay Springett

096. Refrain

096. Refrain

You hear the same story…

Jay Springett

095. Archetype

095. Archetype

Some characters arrive…

Jay Springett

094. Inhabit

094. Inhabit

If you dwell inside…

Jay Springett

093. Recovery

093. Recovery

You don't fix a broken story…

Jay Springett

092. Silence

092. Silence

What isn't told…

Jay Springett

091. Reuse

091. Reuse

A strong container…

Jay Springett

090. Limit

090. Limit

Not every story…

Jay Springett

089. Signals

089. Signals

Every name

Jay Springett

088. The View

088. The View

From the inside…

Jay Springett

087. Authority

087. Authority

Being first…

Jay Springett

086. Reliability

086. Reliability

A setting that contradicts itself…

Jay Springett

085. Re-entry

085. Re-entry

You try to go back.

Jay Springett

084. Interruption

084. Interruption

A world can break…

Jay Springett

083. Abduction

083. Abduction

Sometimes the story

Jay Springett

082. Leave Space

082. Leave Space

The best containers leave space…

Jay Springett

081. Shadow Authorship

081. Shadow Authorship

The person shaping the story…

Jay Springett

080. Layers

080. Layers

Some stories live on the surface.

Jay Springett

079. Simulation

079. Simulation

You don't need to believe it…

Jay Springett

078. Origins

078. Origins

Most containers weren't designed…

Jay Springett
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077. The Engine (Again)

077. The Engine (Again)

A world with no engine…

Jay Springett

076. Subtext

076. Subtext

What the story says…

Jay Springett

075. Exit

075. Exit

You can leave a story.

Jay Springett

074. Drafts

074. Drafts

Narrative strategy informs

Jay Springett

073. Recognition (Again)

073. Recognition (Again)

You don't have to believe it…

Jay Springett

072. Abandonment

072. Abandonment

Some stories get left behind.

Jay Springett

071. Frame

071. Frame

The same story…

Jay Springett

070. Revision

070. Revision

Everything looks inevitable

Jay Springett

069. The Distance

069. The Distance

Being the narrator…

Jay Springett

068. Attention

068. Attention

You can feel when a world…

Jay Springett

067. The Street Again

067. The Street Again

You know the name.

Jay Springett

066. World(view)

066. World(view)

To dwell...

Jay Springett

065. Fan Control

065. Fan Control

If the fans write it...

Jay Springett

064. Credibility

064. Credibility

A setting doesn't need facts.

Jay Springett

063. Blunt Force

063. Blunt Force

A story is just repeated.

Jay Springett

062. The Swerve

062. The Swerve

The strategy isn't writing.

Jay Springett

061. Modular

061. Modular

Good containers flex

Jay Springett

060. The First Rule

060. The First Rule

The story doesn't need you.

Jay Springett

059. Overwritten

059. Overwritten

Not all stories survive...

Jay Springett

058. The Agreement

058. The Agreement

Every coherent world...

Jay Springett

057. Retcon

057. Retcon

Sometimes the past changes...

Jay Springett

056. Ghost Architecture

056. Ghost Architecture

There comes a point when the edge becomes a door.

Jay Springett

055. Witness

055. Witness

To be in the story is to see...

Jay Springett

054. Tether

054. Tether

Characters stay alive.

Jay Springett

053. What's Allowed

053. What's Allowed

All stories are permissions.

Jay Springett

052. Inheritance, Again

052. Inheritance, Again

The stories you grew up inside

Jay Springett

051. Closed Worlds

051. Closed Worlds

Some stories close behind you.

Jay Springett

50. Beginning

50. Beginning

You think you're writing a story.

Jay Springett

049. Sympathy For The Fan

049. Sympathy For The Fan

A kind of loyalty.

Jay Springett

048. Echo

048. Echo

Good strategy

Jay Springett

047. Naming

047. Naming

Call a place its name

Jay Springett

046. The Wrong Shape

046. The Wrong Shape

Some strategies fail..

Jay Springett

045. Latency

045. Latency

Not every place tells its story out loud.

Jay Springett

044. Ghosts

044. Ghosts

Old stories don't die.

Jay Springett

043. Instruction

043. Instruction

Don't write the plot.

Jay Springett

042. Passive Voice

042. Passive Voice

The story was told

Jay Springett

041. Container Break

041. Container Break

If the shape isn't stewarded

Jay Springett

040. Not Yours

040. Not Yours

It was never yours to begin.

Jay Springett

039. Signal

039. Signal

If the stories coming back...

Jay Springett

038. The Shift

038. The Shift

At some point, you stop telling the story.

Jay Springett

037. Design

037. Design

Stories don't just happen.

Jay Springett

036. Place Memory

036. Place Memory

A church holds many memories.

Jay Springett

035. Coherence

035. Coherence

It doesn't need to be true.

Jay Springett

034. The Edge

034. The Edge

There's always a moment

Jay Springett

033. Interference

033. Interference

Tell the wrong story

Jay Springett

032. Authorship

032. Authorship

Sometimes it's yours.

Jay Springett

031. Maintenance

031. Maintenance

Worlds don't run on stories.

Jay Springett

030. Storydwelling

030. Storydwelling

Not metaphor.

Jay Springett

029. Slippage

029. Slippage

One story bleeds into another.

Jay Springett

028. Solarpunk

028. Solarpunk

The setting was a proposal.

Jay Springett

027. Narrative Gravity

027. Narrative Gravity

Some worlds attract stories.

Jay Springett

026. Curation

026. Curation

You don't need to write it.

Jay Springett

025. Place as Text

025. Place as Text

The story lives in your stride.

Jay Springett

024. Fandom Logic

024. Fandom Logic

The next fiction

Jay Springett

023. Internal Consistency

023. Internal Consistency

Tolkien wasn't joking.

Jay Springett

022. The Tellers

022. The Tellers

It's not one voice.

Jay Springett

021. Before the Story

021. Before the Story

The world was already talking.

Jay Springett

020. The First Step

020. The First Step

You are already inside it.

Jay Springett

019. Shape of Belief

019. Shape of Belief

World(views) create stories

Jay Springett

018. Inheritance

018. Inheritance

My great-grandfather built a tower.

Jay Springett

017. Fan Friction

017. Fan Friction

They write what they want.

Jay Springett

016. Misunderstanding

016. Misunderstanding

It doesn’t work like fandom.

Jay Springett

015. Ada

015. Ada

The street was called Lovelace.

Jay Springett

014. Replacement

014. Replacement

The writer leaves. Another steps in.

Jay Springett

013. NDA

013. NDA

I could explain more. But I signed things.

Jay Springett

012. Production

012. Production

Someone, somewhere, is always working on the engine.

Jay Springett

011. Strategic Narratives

011. Strategic Narratives

Not the story. The kind of story.

Jay Springett

010. Re-enchantment

010. Re-enchantment

You look around.

Jay Springett

009. Recognition

009. Recognition

Storydwelling is not a choosing.

Jay Springett

008. Dwelling

008. Dwelling

I live Here.

Jay Springett

007. Meme

007. Meme

It dances on the pulse of desire.

Jay Springett

006. Fandom

006. Fandom

Fandom is chaos.

Jay Springett

005. Control

005. Control

If you tell the story, you win.

Jay Springett

004. Strategy

004. Strategy

Solarpunk, you say?

Jay Springett

003. Copyright

003. Copyright

Everything turns on the engine.

Jay Springett

002. The Container

002. The Container

The container comes first.

Jay Springett

001. Who Gets to Tell?

001. Who Gets to Tell?

A note on Storydwelling

Jay Springett

The Horizon Line

The Horizon Line

You look out.

Jay Springett